﻿using UnityEngine;using System.Collections;public class LevelManager : MonoBehaviour {	void Start () 	{		if (GlobalManager.isAgent)		{			GameObject commanderViewObjects = GameObject.Find ("Commander View Only");			commanderViewObjects.SetActive(false);		}		else		{			GameObject agentViewObjects = GameObject.Find ("Agent View Only");			agentViewObjects.SetActive(false);			}	}}